– Ian Bogost
Of the relatively new field that is perhaps-pretentiously called “ludology,” Bogost is the writer one invariably runs into. Part of that comes with being one of the first in the still-small field, and his earlier works that I have read—such as Unit Operations—didn't feel all that successful in their aims. Persuasive Games is the first of his works that fulfills its own thesis due to its more limited scope. Still... It's a very terse and didactic text, and at times could probably have stood to be a little more critical of the subject matter (advertising) that it inspected.