– Katie Salen, Eric Zimmerman
A terse and academic tome hundreds of pages in length, dedicated to the higher concepts in game design from multiple different angles, and almost obsessively researched. However, it seems to favour board game and card game design over video games, and also favours multiplayer games over single.
I poured over this book, but because of how dryly written it was, I honestly can't say I remember a single thing about it.